Cavalry


Released in 2020, Cavalry is a powerful, procedural animation program created by Scene Group. The software was born of their frustration with the industry focus on 3D tools, being left feeling that 2D was being left behind.


Let's Learn?


I have had a goal of learning this software for some time now, and I always feel that writing helps me greatly with new ideas. So coming at this as a beginner myself, these posts will introduce key concepts, the interface, and get into practical examples.


More Information


Cavalry is an incredibly deep piece of software and is being continually developed. For the most up-to-date and comprehensive guidance, refer to the Cavalry documentation website.

1) Interface

NStudio is going back to school to learn how to animate with Cavalry. You are welcome to come along! Let’s start off by exploring the interface.

2.1) Layers: Shapes

Now we will discover Layers, which are referred to as the building blocks of the software. We will begin by looking at Shapes.

2.2) Layers: Behaviours

The next layer type we will explore is Behaviours. These can be thought of as effects – they are used to manipulate other layers.